This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License and ©2012 Gregory Weaver.
Before I begin, no, this new tune is not based on the picture to the right. I thought it would be nice to have a graphic on the post, so I did an image search for “fanfare” on Google and, lo and behold, there was the white rabbit from Alice in Wonderland with my initials on his chest (it might be a bib) blowing a trumpet on the top row. What are the odds??
Shortly after I finished up my latest draft of “Gumshoes” I quickly inputed a few new ideas into Logic and Finale. “Fanfare and Jubilee” is one of those. It actually started off solely as a fanfare – I wanted to do a brass quintet-like piece – but something made me veer off into a different territory, namely the jubilee part, which now is the focus of the tune.
Take a listen to my first minute and a quarter or so–it’ll give you a good idea of the piece’s flavour:
(or, as always, you can listen on SoundCloud)
Imagine: A player walks around a city and triggers an FMV of a procession. A king or hero or what have you is announced by the brass at the start of a festival and the crowd is snapped to attention. Following the appearance of the figure, shenanigans ensue–it’s a party! Woo! Everyone go have fun!
That’s the idea. Then you go and try to assassinate the figure amidst the parading and festivaling or something. Sorry, thems the dregs of some video games; your character just can’t stop and have fun playing minigames or anything–what do you think this is, 1996?